Poseray 3.11.0
Date: Jeudi 14 Juin 2007 - 12:49:47 - Sujet: POV-Ray
(Persistence of Vision)
Nouvelle version de Poseray, LE convertisseur POSER/WaveFront Obj vers POV-Ray/Moray.

Version History

v3.11.0 (Build 436)

  • Added basic support for Poser 5+ material nodes.
  • Added specular mapping to the materials tab.
  • Bump strength is now scaled when it is imported from Poser 5+ files.
  • Texture-Color blending from Poser scenes is now scaled according to the color to avoid renders with washed out textures.
  • Added specular mapping support for LightWave materials.
  • Fixed some of the highlight probrems with DAZ|Studio scenes.
  • Fixed specular size calculation from LightWave materials.
  • Fixed batch export to POV
  • Fixed displacement in meshes with scaled UV mapping
  • Moved shadow flag to materials
  • Moved UV mapping to materials tab
  • Switched to POV-Ray specular and roughness model for hightlights.
  • Added a global declarations or macros area for the custom POV-Ray materials.
  • Updated the POV-Ray material finish with conserve_energy so that transparency and reflection work better.
  • Added some modifier presets to the POV-Ray materials tab.
  • Fixed extraction of material properties from Poser 7 PZZ files.
  • If a Poser material is transparent and reflective then its color is darken accordingly to match the Poser preview.
  • Added option to delete redundant highlight map entries that Poser creates by default.
  • Fixed vertex weld and normal recalculation not done when cleanup geometry option was used when importing a Poser scene.
  • Fixed UV coordinate corruption when using cleanup geometry option in the Poser import.
  • Fixed UV transformation tool not working.
  • Near clipping in the preview is dynamically calculated according to scene size and viewer position
  • Fixed using the wrong extension for exported OBJ files with resized and converted maps.
  • Fixed material presets from MTL files not setting the maps properly sometimes.
  • Added split_union off to the end of the POV-Ray geometry union to avoid union artifacts.
  • Rearranging materials and groups has now an effect on lines.
  • Lines are only exported if they are visible on the preview window.
  • Scene name is appended to the name of saved camera, material and light settings.
  • Added an option to show in the preview window the current light only. Useful whith dense light setups.
  • Added an option to change the interpolation of the image maps used.
  • Compressed Poser PZZ files can now be loaded from directories wtih names as long as 255 characters.
  • Configuration is not reset when a new version of PoseRay is installed unless its format has changed considerably.
  • Group list is now more responsive to flag changes.
  • Increased the size of the default area light for better shadows
  • Removed the revision number from render files and added an optional time stamp
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